22:13 13.08.2008 | All news from "Open Source"
Pogolyn: 0.4.0 released
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development, such as animation, input device handling and sound playing.
Pogolyn runs on Windows, Linux and iPhone Toolchain for now.
Changes in 0.4.0 (released on August 13, 2008)
----------------------------------------------------------------
- Deleted the needless defines of each makefile
- Fixed a bug of z-order in 2D screen
- New samples (#7 and #8)
- Added pgDbgMgr::DumpShader
- Added pgRend_Light, the lighting plug-in class for pgPrim
- Added pgRend_Shader, the shader plug-in class for pgPrim
- Added some methods to pgDrawMgr for pgShd
- Added pgShd, the shader class
- Fixed texture memory leak in pgTex::~pgTex
- Fixed pgType to manage bool type correctly
- Deleted pgTex::UploadImageForSystem
- Added pgDrawMgr::DeleteAllVramObjForSystem
- Deleted pgDrawMgr::DeleteAllTexObjForSystem
- Added pgRend, the plug-in renderer class for pgPrim
- Deleted the needless copy constructor and operator= of pgSprt
- Deleted the needless copy constructor and operator= of pgPrim
- Deleted the needless copy constructor and operator= of pgNode
- Added pgDrawMgr::ShaderAvailableP
- Added pgPrim::MODE_RENDERER
- Added some methods to pgDrawMgr for pgLts and pgLit
- Added pgLts and pgLit, the classes for lighting
Pogolyn runs on Windows, Linux and iPhone Toolchain for now.
Changes in 0.4.0 (released on August 13, 2008)
----------------------------------------------------------------
- Deleted the needless defines of each makefile
- Fixed a bug of z-order in 2D screen
- New samples (#7 and #8)
- Added pgDbgMgr::DumpShader
- Added pgRend_Light, the lighting plug-in class for pgPrim
- Added pgRend_Shader, the shader plug-in class for pgPrim
- Added some methods to pgDrawMgr for pgShd
- Added pgShd, the shader class
- Fixed texture memory leak in pgTex::~pgTex
- Fixed pgType to manage bool type correctly
- Deleted pgTex::UploadImageForSystem
- Added pgDrawMgr::DeleteAllVramObjForSystem
- Deleted pgDrawMgr::DeleteAllTexObjForSystem
- Added pgRend, the plug-in renderer class for pgPrim
- Deleted the needless copy constructor and operator= of pgSprt
- Deleted the needless copy constructor and operator= of pgPrim
- Deleted the needless copy constructor and operator= of pgNode
- Added pgDrawMgr::ShaderAvailableP
- Added pgPrim::MODE_RENDERER
- Added some methods to pgDrawMgr for pgLts and pgLit
- Added pgLts and pgLit, the classes for lighting
sourceforge.net/
